Starcraft 2 Strategies - starcraft 2 zerg strategy team liquid Zerg's Best Counter Units
Playing against Terran: When playing against a good Terran player you must be ready to change which unit you are using at a second's notice. The key to beating a good Terran player is having the right units at the right time. Marines and Marauders - build speed upgraded zerglings and banelings
Tanks and Thors - Why just build some infestors of course and turn those tanks back on the Terran player
Banshees and Vikings - Build hydralisks and corruptors and you will not have any trouble controlling the air
The colossus can wreak havoc on a Zerg player if he is not ready. Below I have included the main units that a Protoss player will use and which Zerg unit is the best to taking it out.
Zealots and Stalkers - Again just build speed upgraded zerglings and banelings, roaches and hydralisks will also do the trick
Immortals - The key to beating an immortal is without question a speed upgraded zergling attack
Colossus - Either get infestors or corruptors but do not attack this unit with zerglings roaches or hydralisks, as the colossus will make short work of them
starcraft 2 trainer
Effectively Using Creep
The Zerg's creep is one of the most underrated parts of the Zerg game. Creep gives the Zerg player the following advantages. Second, it will stop your opponent from expanding by not being able to build on the creep. So lets talk about the ways to spread creep, if you have ever watched a replay of a high level Zerg player you may have noticed that by the end of the game most of the map is covered in creep. Well Starcraft 2 makes it easy for us to spread creep by using our overlords. You first must upgrade to a Lair and then every overlord has the ability to spread creep. You can then turn it on so the overlords will spread creep automatically whenever they come to a stop somewhere. I tend to send the overlords to the empty bases and wait for my opponent to try expanding.
Zerg Guide - Ultralisk Strategy
Ultralisks are the ultimate unit a Zerg player can get in a game. Ultralisks cost 300 minerals and 200 gas so they are not cheap and of course they take forever to tech up to because you must be upgraded to a hive before you can build the ultralisk cavern. Ultralisks only hit ground targets and do very well against groups of small units so naturally they are very good against groups of marines and marauders or zealots and stalkers but all in all they do pretty well against any ground unit the enemy will through at you. So it's a good idea to build them if your opponent doesn't have any air units. Of course on the flip side don't build them if you are being attacked from the air, unless you have a lot of corruptors to handle the air.
I would also recommend getting the armor and attack upgrades for the ultralisk as they are definitely worth spending the minerals and gas on.
starcraft 2 guideTerran Vs Zerg - Beating Zerg Early Expansion
A simple fact of this game is that more and more Zerg players are grabbing their expansions right off the bat. As the game progresses this can put a Terran player at quite a disadvantage. Note: It is extremely important to wall off your ramp in order to avoid any Zergling counter-attack.
When your Barracks goes down go ahead and send out your scout SCV to check your opponents expo. When your Barracks finishes pump out a couple of Marines immediately and set their rally point for your opponents expo. (You can use the Factory to finish walling off your ramp). As your first Marine is reaching your opponents expo move your SCV, which is still hanging around there, up next to your opponents Hatchery and construct a Bunker. Make sure that the Bunker is in firing range of the Hatchery. Once your Bunker finishes send your marines in and start working on Hatchery while your SCV goes for another Bunker. At your base have a couple of Hellions ready for any Zergling attack that your opponent may counter with. You should be constructing a Starport and an extra refinery.
Protoss Guide - The Power of Immortals
The second is the immortal's huge bonus damage to armored units. However the immortal will die quickly to groups of smaller units such as marines or zerglings.
So when you playing against a Terran player you would use immortals if you see a lot of thors or tanks. But don't make any immortals if the Terran player is using a lot of marines and marauders. Now when you are playing Zerg there is something that most Zerg players don't realize but roaches are an armored unit and they do a slow attack of 16 damage, which means they take massive damage from immortals and 6 points of their attacks on immortals will be deflected. So to sum it up, immortals will simply dominate roaches and do very well against hydralisks as well as ultralisks. However, zerglings take immortals out pretty fast so watch out for that and use colossus to handle the zerglings instead of immortals.